Engine API Reference - v2.23.0-beta.7
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    Interface PassEntry

    interface PassEntry {
        children: number;
        depth: number;
        index: number;
        key: string;
        parent: FramePass | null;
        pass: FramePass;
        renderTarget: RenderTarget | null | undefined;
        views: number;
    }
    Index
    children: number

    The number of passes this one wraps directly.

    depth: number

    How many wrapper passes enclose this one.

    index: number

    The position in execution order.

    key: string

    A key stable across frames for passes that are recreated each frame.

    parent: FramePass | null

    The wrapper pass this one belongs to, if any.

    pass: FramePass

    The pass.

    renderTarget: RenderTarget | null | undefined

    The target the pass renders to, with the backbuffer resolved to the device's backbuffer object; undefined for passes that render nothing.

    views: number

    The XR views the pass is replicated for, or 0 outside multi-view.